Innovation Camp for Educators, Vanatta, Summer 2019
Course Number: |
EDU 5515 C10 (Graduate) |
Instructor: |
Max Vanatta |
Location: |
Innovation Studio at Woodstock Union High School, Woodstock |
Dates and Times: |
August 12-16, 2019 from 9-3 daily, lunch break from 12-1 pm |
Credits: |
3 graduate credits |
Tuition: |
$1,750 |
Note: Course payment of $1,750 is due and payable to Windsor Central Supervisory Union.
Course Description
Innovation Camp for Educators engages participants in the innovation process. This 5-day camp will get your creative juices flowing as you gain first-hand experience working in a collaborative studio environment. You’ll learn how to use a framework of innovation and enabling technologies to develop your problem solving skills with the intent of integrating this creative mindset within your school or organization.
During the 5-day camp, participants will:
- Experience hands-on creative problem solving using a framework of innovation
- Gain insight into how NuVu's framework for innovation can be applied in your classroom, school, program, or collaborative environment
- Collaborate with others to design projects while going through the design process with the support of our expert Coaches
- Learn to use digital fabrication tools, digital software, and enabling technologies (Examples include 3D modeling, 3D printers, laser cutters, physical computing, programmable microcontrollers, wearable electronics)
- Acquire fabrication and making skills
- Connect with others interested in creative education, design, and innovation
Audience: All educators
Course Objectives
Course Goals:
- Experience and comfort with the overall design process and how it can be applied to primary and secondary education practices as well as organizations outside of education
- Proficiency in hands-on making techniques
Course Objectives:
- How can the design process and the studio pedagogy be applied within various types of classes to increase student engagement and ownership of their individual learning?
- How can hands-on learning be open-ended allowing for student choice and ownership, yet focused enough for a productive and cohesive class?
- How do the different stages of the design process work and how do they build off of each other?
Course Expectations
The educators will take part in a project spanning the entire length of the workshop which will take them through:
- Early stage research
- Brainstorming
- Precedent research
- Rapid ideation and prototyping
- Critique and feedback sessions
- Collaborative design
- And more
With each of these stages, the educators will take part in the activities and be part of a larger discussion on the practices and techniques they can deploy in their own classes. While the projects will be varied in specific content, the entire class will begin with a singular prompt.
Evaluation: Participants will be evaluated primarily on the process and their engagement with the skills rather than an output of the project.
For additional course information
Max Vanatta
(719) 660-2957
For additional registration information
Jen Stainton